#ifndef PLAN_H
#define PLAN_H
#include "Objet.h"
#include "Intersection.h"
#include "Rayon.h"
#include "Vecteur.h"

class Plan : public Objet {

private:

	float a;
	float b;
	float c;
	float d;

public:

	Plan();
	Plan(float, float, float, float);
	~Plan();
	Intersection * intersection(const Rayon &);

};
#endif